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Elementalist
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Devlog
My Code
March 24, 2025
by
Duongkha
The game uses state machine. There is exploration and combat states that is taken care of by WorldManager. The combat state is then divided into PlayerTurnState, EnemyTurnState, StartCombatState, WinS...
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About development
March 24, 2025
by
Duongkha
The game is an explorative (or should have been) 2D game, where the player explore the world, find new skills and go on a journey to defeat a demon world. They will be able to choose their own skills...
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Requirements
March 24, 2025
by
Duongkha
Target platform: Windows and Android Plugins used: DOTween - used mostly for UI and some game elements Cinemachine - only for the smooth camera movement Editor extensions: Extended skills of the playe...
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Prototype
February 17, 2025
by
Duongkha
Basic requirements: R1 - Windows build only R2 - Created audio manager that persists between the scenes with music and sfx sources separated - will add more sound effects in the near future R3 - its a...
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Previous design
February 17, 2025
by
Duongkha
Elementalist Overview: The game is an action turn based 2D game, where a the character will go on an adventure and try to defeat a demon lord. While on a journey to defeat a demon lord , many various...
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